Contents:
Rules
Plastic Tray
40 Giant Size Cards comprising:
3 dagger, 3 candlestick, 3 revolver, 3 rope, 3 lead piping, 3 spanner,
3 Col. Mustard, 3 Prof. Plum, 3 Rev. Green, 3 Mrs. Peacock, 3 Miss Scarlett,
3 Mrs. White, 4 "Miniature" cards
The Object of the Game
To be the player who is first to score 10 points - by being first to
get rid of their cards over a number of rounds.
The Game Play
1. Each player takes one of the "miniature" cards - without looking
at it - and places it face down in front of them. These cards are not looked
at until the end of the round (see "10"). Any remaining "miniature" cards
are placed to one side and are not used during that particular round (in
a 2 or 3 player game).
2. Shuffle the cards and deal five to each player face down. The remaining
cards are placed face down in the plastic tray within reach of all players
and used throughout the game. This is the draw pile. Turn over the top
card and place it adjacent to the draw pile. This is the start of the discard
pile.
3. Choose a starting player. Play follows in a clockwise direction.
4. The starting player places one of their cards face up onto the discard
pile. The card must show either the same illustration or the same number
as the card below it on the pile.
5. Any player who is unable to play a card on their turn must take
the top card from the draw pile and add it to their hand. Play then passes
to the next player. However, the cards are full of surprises and the game
can be changed as follows:
6. If a player plays a Dagger card, they can choose a player to miss
a turn.
7. If a player plays a Candlestick card, the next player must miss
a turn.
8. If a player plays a Rope card, they have another turn.
9. If a player plays a Revolver card, they must swap their whole hand
of cards with any one other player.
10. The first player to get rid of all their cards wins the round and
scores 3 points. At this stage each player turns over their "miniature"
card. If any player's card shows the same character or weapon as that on
the last card played they lose the number of points indicated on the card.
11. The first player to reach 10 points (or other pre-arranged score)
is the winner (pencil and paper may be required).
© All Copyrights reserved. Waddingtons Games Ltd., Castle Gate, Oulton, LEEDS LS26 8HG.
Not suitable for children under 36 months.